スポンサーサイト

上記の広告は1ヶ月以上更新のないブログに表示されています。
新しい記事を書く事で広告が消せます。

Music in the police pursuit v1.1 GTA SA CLEO Mods

Music in the police pursuit v1.1 GTA SA CLEO Mods
Screenshot2649.jpg



With at the start of the police chase includes music. It only works when you are behind the wheel.

In this version:
-Music Is now quieter
-When The music comes to an end, having read again
-When The pursuit stopped, instead of music includes a standard car radio
-In The archive there are instructions for replacing the music
P.S. The mistake, when you can turn on the radio while playing music is not yet fixed, but it is yet.

=============================================

how to install
requires CLEO 4 Library

=============================================

STEP1.
copmusic.cs → add files in CLEO folder
cleo_music folder → add files in CLEO folder

=============================================

Music in the police pursuit v1.1 GTA SA CLEO Mods
author Red_Garage
Link1
Link2

GTA SA Parachute Landing Fixed main.scm

GTA SA Parachute Landing Fixed main.scm
1436714364_Parachute Landing Fix

since GTA San Andreas came out and people wondering why the hell Rockstar didn't fix that parachute animation when you land on your face .
but finally here's the fix , the animation of PARA_LAND actually was there but Rockstar didn't use it.....
they used FALL_FRONT animation ( which is fall on your face ) instead when they made Main.scm file lol.
anyway i fixed the main.scm original file.



GTA SA Parachute Landing Fixed main.scm
author crspo2020
Link1
Link2
Link3

Rain sound in Interior : GTA SA CLEO Mods

Rain sound in Interior : GTA SA CLEO Mods


=============================================

how to install
requires CLEO 4 Library

=============================================

STEP1.
cleo_audio folder → add files in CLEO folder
Som de Chuva em Interior (Junior_Djjr).cs → add files in CLEO folder
Som de Chuva em Interior.ini → add files in CLEO folder

=============================================

Just simply put the script in the CLEO folder

=============================================

Rain sound in Interior : GTA SA CLEO Mods
author Junior_Djjr
Link

GTA V Trevor's RAGE Ability GTA SA CLEO Mods

GTA V Trevor's RAGE Ability GTA SA CLEO Mods

=============================================

how to install
requires CLEO 4 Library

=============================================

STEP1.
trevor ability.cs → add files in CLEO folder
t_ability.ini → add files in CLEO folder
Music folder → add in CLEO folder

=============================================

CS activate key press Z

=============================================

this mod will give you trevor's god mode ability
so that you gain advantage over your enemy and
become invincible, for the time during which the
ability is used.
Also there is a bar(meter) display which acts as a
timer for the mod to work.
Once the meter is empty,it will refill.
But, you can use the ability also
during the the time when the meter is refilling.

Screenshot5739.jpg

Screenshot5987.jpg

Screenshot7621.jpg

Screenshot7920_20150617171409f1f.jpg

Screenshot8074.jpg

Screenshot9351.jpg

Screenshot9567.jpg

GTA V Trevor's RAGE Ability GTA SA CLEO Mods
author astitva
Link

GTA V HUD Michael's Bullet Time Ability ( Final ) GTA SA CLEO Mods
Link

GTA SA Real Traffic Fix v1.1.2

GTA SA Real Traffic Fix v1.1.2

You should not be happy with the current "traffic fix" does not it?
Now it's my turn to try to create one, one that REALLY fix the donkey traffic of GTA SA
real-traffic-fix.png
(this picture above shows very well what the mod does)

Physical force - Created by LINK / 2012, this will make all cars have physical while driving on the streets, so they will no longer be as "trains riding on rails", they will drive like real cars, using laws of physical, avoiding THIS kind of thing, and car possibilities skid when cornering at high speed, slow down on climbs and fast downhill etc.
jpg2_2015061716360548d.jpg

Smart obstacle detection - The longer your car is running, the more it will detect things that are further away from it.
Also, the driver will be more "fearful" and even that will brake the obstacles are not exactly in front of his car etc, causing a slow-down effect if it is close to an obstacle.
Also the check of obstacle if the car is cornering

Realistic braking - Unlike other traffic fix, this is a realistic brake, and the more speed, more will brakes.
Detail: The mod does not remove the accidents, it only prevents! to be realistic

Acceleration in free street - The cars will accelerate increasingly (in a limit) if it has no car in front of him, giving a very cool effect where some cars go faster than others etc, a non-constant speed

More courage - Unlike spoken in "smart obstacle detection", the cars also have more courage, such as the car will pass even if he has 5 inches of space, unlike before that even with 1 meter of space and they even stopped the car

No excessive panic - himself GTA SA has the function that forces the cars to crash one in the other, to give a greater sense of panic (such as you shoot them etc.), the mod disables it doing they only run more, but without forcing the crashes

Deceleration in curves - When the vehicle turns, it will decrease the speed, avoiding very fast curves

Fix of cars stuck in the ground - It fixes all the cars that are stuck in the ground, usually by lag etc

Street elevations detection - If have some elevation the car will slow down
.ini file configurable to leave the mod the way you want, including a test mode to facilitate the configuration
(the mod does NOT remove the traffic on both sides of the highway and / or changing the track cars, but I'm trying to disable the cars changing range (by choice in .ini)

DETAILS:
- The cars will not run over on highways, they will drive slowly.
On the other hand they will accelerate and run more if the highway is clean
- The unreal curves were removed, on the other hand, this will cause the big vehicles like trucks may have difficulties in making some very sharp curves


DEMO VIDEO:

(In the end of video shows how it works)
(the mod was improved after this video)


Real Traffic Fix vs Auto Traffic Fix:
Auto Traffic Fix: 3 lines to check obstacles ahead of the car that detect vehicles at 15 meters forward and within a radius of 3 meters
Real Traffic Fix: 3 lines to checks obstacles, 1 front and 2 leaving of the sides of the cars controlled by the steering wheel, the distance and radius varies the car's speed, the radius also varies by the width of the vehicle, the start and end points of the line varies by height from the ground, different from the other that if the front of the vehicle is facing up, the mod will search cars in the sky
Auto Traffic Fix: If an obstacle, the car stops
Real Traffic Fix: If an obstacle, the car brakes, the faster are, more will brake
Auto Traffic Fix: Detects vehicles
Real Traffic Fix: Detects vehicles, people, objects and elevations in the streets

I recommend to use this mod with Cars Divert
Link

I recommend to use this mod with Mix Sets to increase the number of cars in street like in the video
Link

GTA SA Real Traffic Fix v1.1.2
author Junior_Djjr
Link
Counter
Calendar
<09 | 2017/10 | 11>
Sun Mon Tue Wed Thu Fri Sat
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 31 - - - -
Search this blog

RSS Link
my friends list
Yohsuke GTA Mods


Diego4Fun Zone


KOHDYKTOP Mods


Doa Marie Mods



Archive RSS Login
上記広告は1ヶ月以上更新のないブログに表示されています。新しい記事を書くことで広告を消せます。