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[ REL | III | VC | SA | Manhunt ] (Magic) TXD Builder TOOL . v0.9.4

[ REL | III | VC | SA | Manhunt ] (Magic) TXD Builder TOOL . v0.9.4

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Anisotropy filtering
From wikipedia, anisotropic filteringis a method of enhancing the image quality of textures on surfaces of computer graphics that are at oblique viewing angles with respect to the camera where the projection of the texture.
It could improve view of mip-mapped textures.

The value you need to set is a max level of AF. You can check the max value that is supported on your system with this CLEO script:

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{$CLEO}
0000:
while true
wait 0
0AA7: call_function 0x748F20 num_params 0 pop 0 0@
0B10: 0@ = 0@ AND 0xFF
0AD1: show_formatted_text_highpriority "Max supported anisotropy: %d" time 100 0@
endAlso, if you will set graphics settings to 'high' in game options, all textures that has AF enabled will use the maximum AF level that is available with your system.

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TXD Workshop
TXD Workshop is very old tool and it has many issues. It can't recognize DXT5, A8R8G8B8 (in some cases) and X8R8G8B8 (in some cases) correctly. So don't panic if you see incorrect images there. Check your txd in-game, it must work.

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msLiYEZ.jpg

[ REL | III | VC | SA | Manhunt ] (Magic) TXD Builder TOOL . v0.9.4
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上記広告は1ヶ月以上更新のないブログに表示されています。新しい記事を書くことで広告を消せます。