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GTA SA F-15 from Battlefield 2

GTA SA F-15 from Battlefield 2

hydra.dff → replace files in gta3.IMG
hydra.txd → replace files in gta3.IMG

hydra.dff 0,687KB
hydra.txd 1,185KB

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GTA SA F-15 from Battlefield 2
author Dmitri Gorski
Link
スポンサーサイト

NFS MW Police Chase Music GTA SA CLEO Mod

NFS MW Police Chase Music GTA SA CLEO Mod
image.jpg

=============================================

how to install
requires CLEO 4 Library

=============================================

STEP1.
copmusic.cs → add files in CLEO folder
cleo_music folder → add files in CLEO folder

=============================================

NFS MW Police Chase Music GTA SA CLEO Mod

NFS MW Police Chase Music Mod
To GTA San Andreas

With This Mod,
With at the start of the police chase includes music.
It only works when you are behind the wheel.

=============================================



NFS MW Police Chase Music GTA SA CLEO Mod
author diondwitama24
Link

GTA SA 2007 #80 Flying Lizard Porsche 911 GT3-RSR

GTA SA 2007 #80 Flying Lizard Porsche 911 GT3-RSR

club.dff → replace files in gta3.IMG
club.txd → replace files in gta3.IMG

club.dff 8,800KB
club.txd 11,428KB

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GTA SA 2007 #80 Flying Lizard Porsche 911 GT3-RSR
author dimas febrianto
Link

GTA San Andreas - Ultimate Editor

GTA San Andreas - Ultimate Editor
GTASA-UltimateEditor-Download2.jpg

Ultimate Editor can edit nearly every aspect of San Andreas, and has an inbuilt trainer which can also be edited.
It can edit weapon stats, Game code, Game cheats, IMG files, Txd file, Gxt files, Install Mods, View Mods, Pedestrian editor, Store Editor, Vehicle Editor, Weapon Editor, Inventory Editor.
You name it, the Ultimate Editor will most probably have it.

GTA San Andreas - Ultimate Editor
author ThaKilla
Link1
Link2

Niko Bellic Reloaded (2015) GTA SA gta3.img SKIN Mods

Niko Bellic Reloaded (2015) GTA SA gta3.img SKIN Mods
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Niko Bellic Reloaded (2015) GTA SA gta3.img SKIN Mods
author TALHA5U(M.T.H)
Link

DFF Exporter ( 3ds Max plugin ) GTA SA TOOL

DFF Exporter ( 3ds Max plugin ) GTA SA TOOL

Here's a DFF exporter I wrote myself. Supports GTA III, GTA VC and GTA SA models (PC only).
The binaries were developed with the 3ds max C++ SDK and can be accessed through File > Export.

Sample screenshot:
キャプチャ

( The vehicle in the screenshot has already been released & is available at gtainside. )

This tool doesn't offer major breakthroughs.
Kam's scripts and Zmodeler2 have been around for a while and most of the stuff they can't do has since been made possible through tools like DexX's SAGFX, Deniska's Maxscripts or Steve M's CollEditor 2.
Well MOST but not everything.

So here's some of the new stuff you can do with this tool:
(a) Export non-zero vertex alpha. Applies for both normal and night vertex colors.
(b) Store face data as Tristrip. Two algorithms supplied.
© No need to waste time manually detaching smooth groups to ensure that hard edges aren't lost in the model.
The tool does all the dirty work while leaving the original objects in your scene intact.
You can also leave the modifier stack uncollapsed.
(d) Possible to export more than 1 hierarchy at the same time (in case you want to generate a multiclump file).
(e) All four car colors.

And there's support for both UV maps, UV anim export, lights and night vertex colors.
Nothing new there but could be handy to have everything in the same interface.
In general, I hope this is a more robust tool that gives fewer buggy models.

See the readme for more information.

Credit is due to guys who evaluated this tool and also those who uncovered the file format (didn't do any investigation myself). Thanks to fastman92, DexX, The Hero, RESpawn, Kam, Deniska, Steve-M and everybody else who contributed to format information on gtamodding.com

DFF Exporter ( 3ds Max plugin ) GTA SA TOOL
Link1
Link2

GTA SA : Toyota Prius Hybrid w/ Eri Ayase Love Live Itasha Vinyl

GTA SA : Toyota Prius Hybrid w/ Eri Ayase Love Live Itasha Vinyl

stratum.dff → replace files in gta3.IMG
stratum.txd → replace files in gta3.IMG

stratum.dff 18,866KB
stratum.txd 22,933KB

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GTA SA : Toyota Prius Hybrid w/ Eri Ayase Love Live Itasha Vinyl
author Viva_Rocks , StarShark
Link

Alci's IMG Editor v1.5 GTA SA TOOL

Alci's IMG Editor v1.5 GTA SA TOOL
image_38424.jpg

This is an useful IMG editor - a combination of Spark and IMG Tool.
This tool can only be used with the GTA San Andreas archive format (no GTA 3 and GTA Vice City support so far!).

Here are the features:

=============================================

Rebuild

You can rebuild your img archive.

=============================================

Import

The standard import feature. You can import one or more items into the .img file.

=============================================

Import and remove

Before importing, the tool checks if the item is already in the img archive and delete it.
This is very useful, if you want insert many items, because you don't need delete the items by yourself.

=============================================

Export

The standard export feature. You can export one or more items out of the .img file.

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Rename

You can rename an item in the img archive.

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Search

You can search for items inside the img archive.

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Search dialog

This is very useful! With this dialog you can search for files. It works like the Windows search.
You need just select the directory, and all *.txd and *.dff files, which are inside this directory, will be shown you in a list. Then you can select the items which you want to insert. The search is recursive. The founded items will be inserted with the 'import and remove' feature.

=============================================

Export as list

You can export the content of the img file into a list - that's only useful, if you want to create your own 'compare'-files.

=============================================

Compare

You can compare your current img file with an compare-file. The compare-file is a file, in which are all possible img entries of an img file are listed per each line. This is useful, if you want check that your img file hasn't missing entries (and so the game should not crash!). You can create your own compare-files with the 'export as list' feature. I also have provided the compare-files for all gta img-files with this tool (see in the compare-folder).

=============================================

Reload

You can reload the current opened img file - sometimes it can be useful.

=============================================

Alci's IMG Editor v1.5 GTA SA TOOL
author Alci
Link

GTA SA : The Spencer Estate from resident Evil 5 [ demo video ]

GTA SA : The Spencer Estate from resident Evil 5 [ demo video ]



want to show you my future video mode, more precisely my card envelope mansion Ozvella E. Spencer, one of the founders of the Umbrella Corporation in the universe Resident Evil.
At this point the card is ready for about 50%.

GTA SA : The Spencer Estate from resident Evil 5 [ demo video ]
Link

New Sounds gun for GTA SA

New Sounds gun for GTA SA


New Sounds gun for GTA SA
author TheMacrello
Link1
Link2

GTA SA Mod Loader v0.2.5

GTA SA Mod Loader v0.2.5
fYpGlhG.png

=============================================

how to install
requires ASI Loader

=============================================

STEP1.
modloader.asi → add files in GTA San Andreas folder
modloader folder → add files in GTA San Andreas folder

=============================================

Among the modloader folder. is an example.

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=============================================

What is it?

Mod Loader is a plugin that adds an user-friendly and easy way to install and uninstall modifications into the game without changing anything in the game installation. The user only needs to put the mods in the modloader directory and that's all.

Features:
Do not replace any original file, all the mods are installed by injection on the fly.
Instant mod refreshing, you can refresh mods on the go without closing the game.
Game menu for configurations, providing a even easier management of mods.
Bug-free audio modding. When installing sound mods with Mod Loader, you'll no longer encounter this bug.
Mod Loader will automatically read data lines from readme (.txt) files.
If you have several of the same .dat files, Mod Loader will merge them together for you.
Allows you to link mods to profiles, which is very useful for installing TC's with Mod Loader, isolating them completly from the rest of your mods.
Mod Loader allows you to use command line arguments, you can find information on them here.
gtamodding.com / wiki / Mod Loader Link

=============================================

Change : v0.2.5
Support for UTF-8, UTF-16 and UTF-32 readme files.
Support for 32GB img archives. (thanks fastman92)
Readme files are now limited to 60KB instead of 10KB.
Fixed GTA San Andreas 1.0 EU support crashing on SAMP.

=============================================

GTA SA Mod Loader v0.2.5
author LINK/2012
Link1
Link2


GTA SA Mod Loader v0.2.4
Link

GTA SA 2009 Ferrari California

GTA SA 2009 Ferrari California

alpha.dff → replace files in gta3.IMG
alpha.txd → replace files in gta3.IMG

alpha.dff 16,286KB
alpha.txd 6,271KB

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GTA SA 2009 Ferrari California
author Ge Be' eS
Link

GeForce 355.60 WHQL Driver

GeForce 355.60 WHQL Driver

nvidia.co.jp
Link

geforce.com
Link

Release Highlights
Just in time for the preview of Ashes of the Singularity, this new GeForce Game Ready driver ensures you'll have the best possible gaming experience.
This driver also supports the Beta version of the GameWorks VR software development kit (SDK).
As a result, users will be able to enjoy the benefits of GameWorks VR with supporting applications and headsets for the first time.

Game Ready
Best gaming experience for Ashes of the Singularity preview

GameWorks VR Support
Supports Beta release of GameWorks VR SDK, including support for VR SLI, Context Priority, Direct Mode, and Front Buffer Rendering. Learn more at developer.nvidia.com/vr.


Supported Products
GeForce 900 Series:
GeForce GTX TITAN X, GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960

GeForce 700 Series:
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710, GeForce GT 705

GeForce 600 Series:
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605

GeForce 500 Series:
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510

GeForce 400 Series:
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420

SA x VC x LC - VC and LC in Grand Theft Auto San Andreas

SA x VC x LC - VC and LC in Grand Theft Auto San Andreas
1 SAXVCXLClogo_SML

here is a project have been working on the past couple of months.
shared a video about it in fastmans limit adjuster topic a while back and now finally ready for a public release.
In a couple of weeks wont really have much to work on it anymore, so figured might as well release it before it goes to waste.
do not like writing long posts so get straight to the point.

About:
SA x VC x LC basically adds Vice City and Liberty City into the San Andreas map with the use of fastman92's limit adjuster.
In addition to adding VC and LC, have also created a new seafloor to cover the much larger map and there is now a temporary land addition north of Liberty City.
Maybe eventually will make something up there but for now its just there so that the LC cliffs do not just abruptly end.

There are no paths for VC and LC currently included.
wanted to mostly focus on getting a stable map build, eventually get paths done as well.
(Dkulin's mod already has paths and should be ready for release soon, so check him out.)

The mod works with an original main.scm, although have only tested the first couple of missions.
Since it doesn't change any of the original game files, don't see why it would not work throughout the whole story line.

Important Note:
do not intend to have this mod be competition for SOL/Underground.
We have two different goals.
SOL / Underground intends to create a much more immersive mod, while the intention of release is to provide modders with a base to build their own mods.

=============================================

Media (Screenshots/Videos)

Map
2 GTASAx_VCx_LCmap

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Interior Testing(Cleo script)


Old test (Build 0.01)


=============================================

SA x VC x LC - VC and LC in Grand Theft Auto San Andreas
Credits/Special Thanks:
fastman92 - Limit Adjuster
GTA: Liberty City Team - Use of GTA:LC map
OpenVice(NTAuthority) - Use of Vice City map
Silent - ASI Loader
_F_ - use of GTA VC cars Converted to SA
Kam - Kam's Max Scripts
Deniska - 3dmax script pack
x-men - 3dmax scripts/IMG Manager
Swoorup - COLRenamer(old program :p)
CLEO Team
ZAZ - some of his CLEO mods were crucial for debugging/getting around the map.
X-Seti - original concept of combining GTA III era cities so he deserves a shout out :p

=============================================

SA x VC x LC - VC and LC in Grand Theft Auto San Andreas
Download(Current Build: 0.03):
Link1
Link2

Important - You will need to have CLEO 4.0 installed if you want the included cleo scripts to work,

GTA SA 2008 Yellowhat Tomica Nissan GTR R35

GTA SA 2008 Yellowhat Tomica Nissan GTR R35

hotrinb.dff → replace files in gta3.IMG
hotrinb.txd → replace files in gta3.IMG

hotrinb.dff 9,714KB
hotrinb.txd 8,228KB

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GTA SA 2008 Yellowhat Tomica Nissan GTR R35
author dimas febrianto
Link

GeForce 355.58 Beta DEV OGL 2015 ARB extensions/OGL ES 3.2

GeForce 355.58 Beta DEV OGL 2015 ARB extensions/OGL ES 3.2

OpenGL Driver Support :

NVIDIA's Windows driver version 355.58 and Linux drivers version 355.00.05 provide beta support for OpenGL 2015 ARB extensions and OpenGL ES 3.2 on capable hardware.
OpenGL 2015 Driver Release Notes

You will need any one of the following Fermi, Kepler or Maxwell based GPUs to get access to the OpenGL 2015 and OpenGL ES 3.2 functionality:

Product Support List
Quadro series:
Quadro M6000, Quadro K6000, Quadro K5200, Quadro K5000, Quadro K4000, Quadro K4200, Quadro K2200, Quadro K2000, Quadro K2000D, Quadro K1200, Quadro K620, Quadro K600, Quadro K420, Quadro 6000, Quadro 5000, Quadro 4000, Quadro 2000, Quadro 2000D, Quadro 600, Quadro 410

GeForce 900 series:
GeForce GTX 960, GeForce GTX 970, GeForce GTX 980, GeForce GTX 980 Ti, GeForce GTX Titan X

GeForce 700 series:
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730

GeForce 600 series:
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605

GeForce 500 series:
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510

GeForce 400 series:
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420, GeForce 405

These new OpenGL 2015 ARB extensions require NVIDIA GeForce 900 series or newer GPUs:

ARB_post_depth_coverage
ARB_fragment_shader_interlock
ARB_texture_filter_minmax
ARB_sample_locations
ARB_shader_viewport_layer_array
ARB_sparse_texture2
ARB_sparse_texture_clamp

These new OpenGL 2015 ARB extensions require NVIDIA GeForce 700 series or newer GPUs:

ARB_gpu_shader_int64
ARB_shader_clock
ARB_shader_ballot

These new OpenGL 2015 ARB extensions require NVIDIA GeForce 400 series or newer GPUs:

ARB_ES3_2_compatibility
ARB_parallel_shader_compile
ARB_shader_atomic_counter_ops

The extensions below are part of OpenGL ES 3.2 core specification now, but they can still be used in contexts below OpenGL ES 3.2 as extensions on supported hardware:

KHR_debug
KHR_texture_compression_astc_ldr
KHR_blend_equation_advanced
OES_sample_shading
OES_sample_variables
OES_shader_image_atomic
OES_shader_multisample_interpolation
OES_texture_stencil8
OES_texture_storage_multisample_2d_array
OES_copy_image
OES_draw_buffers_indexed
OES_geometry_shader
OES_gpu_shader5
OES_primitive_bounding_box
OES_shader_io_blocks
OES_tessellation_shader
OES_texture_border_clamp
OES_texture_buffer
OES_texture_cube_map_array
OES_draw_elements_base_vertex
KHR_robustness
EXT_color_buffer_float

All OpenGL 2015 extension specifications, and OpenGL ES 3.2 specifications, can be downloaded here: www.opengl.org/registry/. For any bugs or issues, please file a bug through the developer website: devtalk.nvidia.com/


unfortunately, no driver for Win 10 for the moment...

GeForce 355.58 Beta DEV OGL 2015 ARB extensions/OGL ES 3.2
Topic
Link

Adobe Flash Player update 18.0.0.232

Adobe Flash Player update 18.0.0.232

Link
Link JP

Flash Playerの更新版公開 攻撃も頻発、早急対応を
Flash Playerはこのところ相次いで脆弱性が発覚し、攻撃も頻発していることから、ユーザーは対応を急ぐ必要がある。

- ITmedia ニュース Link

米Adobe Systemsは8月11日、Flash Playerのセキュリティアップデートを公開し、多数の深刻な脆弱性を修正した。
脆弱性を悪用された場合、攻撃者にシステムを制御される恐れがあり、緊急度は最も高い「クリティカル」に指定している。

15922_621556061281868_1056434847138390522_n_20150812182921b22.jpg

脆弱性を修正したFlash Playerの更新版は、バージョン18.0.0.232(WindowsとMac向け)、18.0.0.233(LinuxとChrome OS向け)、11.2.202.508(Linux向け)となる。
AndroidやiOS向けのAIR SDKなどもバージョン18.0.0.199に更新された。

Flash Player 18.0.0.232は、MicrosoftのWindows 10に搭載された新ブラウザの「Edge」にも対応している。
EdgeではFlash Playerも自動的に更新されるため、ユーザー側の操作は不要。
Windows 8.0/8.1上のInternet Explorer(IE)10/11と、GoogleのChromeについても、Flash Playerは自動的に最新版へ更新される。

それ以外についてもAdobeは、Windows版(Flash Player 11.2.x以降)とMac版(Flash Player 11.3.x以降)で自動的にFlash Playerのアップデートを入手できるオプションを提供している。

Flash Playerはこのところ相次いで脆弱性が発覚し、Adobeが対処する前に悪用されるゼロデイ攻撃も頻発していることから、ユーザーは対応を急ぐ必要がある。

15922_621556061281868_1056434847138390523_n_2015081218303769c.jpg

Adobe Flash Player 18.0.0.232
ActiveX
Direct Link (直接リンク)
PPAPI
Direct Link (直接リンク)
NPAPI
Direct Link (直接リンク)

Grand Theft Auto San Andreas Wasteland

Grand Theft Auto San Andreas Wasteland
1 JLcM

2 HJ

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Grand Theft Auto San Andreas Wasteland

Do you love zombie-games?
Do you love post-apocalypse world, destroyed cities and totally anarchy?
That all you can get in one!
Grand Theft Auto Wasteland is totally uncommercial unofical modification for famous game. So what is mod can give us?

Features
Zombies, they really bite us ( not lik in typical zombis-mod), they got own sound effects and animation
Destroyed cities
Punks, Hannibal's, Mutants and other "good" guys
and much more.......


=============================================

Grand Theft Auto San Andreas Wasteland
author Black Stallion
Link1
Link2
Link3

GTA SA 2011 Mini Cooper Clubman

GTA SA 2011 Mini Cooper Clubman

blistac.dff → replace files in gta3.IMG
blistac.txd → replace files in gta3.IMG

blistac.dff 3,478KB
blistac.txd 1,506KB

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GTA SA 2011 Mini Cooper Clubman
author kanoon48
Link

GTA SA - New Pack Full of GTA V 2015 sounds

GTA SA - New Pack Full of GTA V 2015 sounds


Description:
The newest and complete GTA V sound package for GTA San Andreas !
This pack changes all the sounds of the weapons and vehicles of GTA San Andreas for GTA V.
The current most complete pack of sounds !

Installation:
Just place all files in your GTA San Andreas directory and replace the old ones.

GTA SA - New Pack Full of GTA V 2015 sounds
author Paulo gamer127
Link1
Link2
Link3

GTA SA recoverer TOOL

GTA SA recoverer TOOL
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For those who may have been looking for this program.
It helps you recover a specific file folder GTA San Andreas.

GTA SA recoverer TOOL
author TDO
Link

艦隊これくしょん 赤城 [ Kantai Collection akagi ] GTA SA SKIN Mods

艦隊これくしょん 赤城 [ Kantai Collection akagi ] GTA SA SKIN Mods
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GTA San Andreas - Sofia ( Full Version )

GTA San Andreas - Sofia ( Full Version )
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Global events from BulGamesTM - \ "GTA Sofia \" is a global modification of GTA San Andreas.

Features:
New Map: the capital of Bulgaria - Sofia.
Storyline (8 missions), there are also mini-mission to find graffiti, hidden objects.
Completely replaced by trucks, pedestrians.
5 new stations.
The city has a system of Subway (first line), the country has a large airport.

GTA San Andreas - Sofia ( Full Version )
author BulGamesTM
Link1
Link2

GTA SA Mod Mix Sets v2.0

GTA SA Mod Mix Sets v2.0
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A simple mod cleo and an extensive .ini file with hundreds fixes and tweaks for you to configure and improve your GTA SA.
mixsets.jpg

Change : v2.0

Added the ProcessPriority function, a kind of game booster will increase the use of your CPU in the game process. Within the game you can also select the CPU priority by pressing Insert + 1 or 2, 3, 4, 5 or 6. If you have weak processor, you can earn good FPS using it, but may have problems using "6". (created by Fabio)
Added all functions of Stream Ini Extender (the Deji) in which had not at Mix Sets, as follows: DisaSound (disable the sound processes, increases the FPS), DisaColFx (disable various small special effects that will increase FPS) DisaFlashes (disable flashlights (lights reflected in peds and cars)) VehLighting and VehSpecular (both disabled will leave the darker and matte cars, but using less video card) (CarLighting was removed to make way for VehLighting, almost equal)
Added the YAxisSensitvty function (fix of vertical mouse sensitivity) (created by ThirteenAG)
Added the ParaLandingFix function (fix of parachute landing animation) created by me, removed THIS mod
Link
Added the NoVigMisWanted function (no wanted level in vigilante missions) created by Fabio, removed THIS mod
Link

Added the OpenHouses function (all open houses, as in robbery sub-missions)
Added the DisaRadioChange function (not change the radio when entering a tuning shop)
Added the GeralLighting function (illumination of distant cars, pedestrians and player and inside of cars among others, can leave everything brighter)
Added function for MixSets itself, NotLoadDistances (not load distances and traffic density etc, if you have lag because many cars and pedestrians, just put "1" where this increased traffic will not be loaded)
Fixed TexFiltMIN and TexFiltMAX function (they were inverted)
Small edits in the .ini and .txt

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Highlights:
20% increase of FPS without losses.
Increase CPU priority of the CPU in the game (a kind of game booster).
More FPS increasing functions, like clouds deactivation, motion blur, effects etc.
Stream Memory Fix up to 2 GB which can enter how many MB you want.
Traffic much more intense.
More pedestrians and more realistic appearances.
Shadows of cars and pedestrians appearing from afar.
Rounder tire marks, near to the ground and take longer to fade.
You can enable/disable dozens of things the GTA, as limits of heights, effects of rain etc. Or set up dozens more like speed propellers, effects of car headlights, brake force, steer movements, FPS limit etc.
Disable shadows or grass of Medium/High/VeryHigh
Dozens of corrections in which do not make sense not to have in your GTA.
All easily configurable by the .ini file

=============================================

-- All actual functions --
(inside of .ini file have all descriptions of each configuration, and more credits)

Functions for the mod itself:
Enable/disable Mix Sets
Time delay for activation of Mix Sets
Command to reload in-game the configuration file
Language of Mix Sets warnings in game
Check if the version of your .exe is compatible (Crack 1.0 US of Hoodlum or Crack 1.0 US Compact of Listener)
Enable the auto reload of ini file (invisible)
Time delay to ini file be auto reloaded
Limit the auto reload of some functions thats is not recomended to reload in game
Do not load the distance functions (rapid activation to disable the high number of vehicles etc. If lag)
Functions for the GTA SA:
(functions added in v1.8 is starting at 109)
(functions added in v2.0 is starting at 129)
Stream memory usage in MBs (basically MemoryFix, but now you can enter how many MBs of RAM you want to use in GTA SA (up to 2 GBs))
Frame Delay (increases FPS), by setting this value to 0, will increase up to 20% of FPS of your GTA SA (some mods like SilentPatch and Stream INI Extender already have this)
FPS limit for your GTA stay when enable the FPS limiter in the game menu
Disables the limit wheel bend less when the car runs over (great for drift and joysticks!)
Disables cheats
Disables crosshairs
Disables replays
Disables limit flying height
Disables height limit of jetpack
Disables stats notifications
Disables first person camera after a while stopped with the player
Disables people talking to you
Interior's songs off
Force all cars to get to the headlight on even if day
Force effect of water on the screen (as underwater)
Set size of the health bar (up to 45% higher)
Speed of the car wheel turning
Configure average power brake cars
Set speed of the propellers of helicopters and airplanes
Set up movement speed of helicopters
Fix disappearing pedestrians when stop looking at them
Fix to don't reload the weapon when your change (scroll)
Reactivation of the cheat cars walk on water (type "GALILE")
Fix of "blackroads" looming on the horizon (also works with complement for DK's BlackRoadsFix)
DK's BlackRoadsFix Link
Correction mouse stop working after pause/unpause the game (+correction of sensitivity)
Fix the game fails to load objects of high quality while flying
Fix of the wheel of the car to get back straight after exiting the car
Fix when changing the car paintjob his color back to white
Fix of the cars do not light the lights with the engine off
Switch the camera on the train like on cars (like the mod TrainCamFix)
Cars do not explode when flip
Configure when health people will miss when the car is flipped
Distance vision of LOD model (Low Object Detail) of vehicles
Distance the car disappear when you're looking at him
Size of area for pedestrians appear
Absolute distance to the pedestrian disappear while looking at him
Normal distance to the pedestrian disappear while looking at him
Draw distance for pedestrians
Percentage of pedestrians appearing
Density of pedestrians 1
Density of pedestrians 2
Density of vehicles (traffic)
Maximum distance for grass appears
Minimum distance for grass appears
Distance to beach towels appear on the screen
Distance to beach towels appear off screen
Time for the pedestrian "stay down" after dying (bug fixes pedestrian stay floating after dying)
Time for pedestrians stay on the ground after death (unfortunately, the blood disappears before)
Disables lensflare
Disables motion blur of nitro
Disables motion blur while running with the car
Disables vertigo while the car runs MUCH
Turn off heat effects
Disables textures
Disables dynamic shadows (medium+) of pedestrian
Disables dynamic shadows (medium+) on the map and cars
Enables static shadows (low) in vehicles
Opacity of the dynamic shadows
Size pickups (+ bug fire the jetpack and get nitro colored lol)
Disables effect of 3D/fog when looking from the side of a car and you see a "triangle" in front headlight (bonus: fixes 2 sided faces)
Corona's texture of car headlights
Opacity of the corona car headlights
Force cars always stay with low(short) headlight
Filter license plate (get smooth plate)
Filter of CJ textures, shadows and menu
Min filter of textures
Max filter of textures
Lighting of vehicles
Brightness of vehicles
Multiplication of illumination of cars created by the flashlights (usually by mods)
X position of the vehicle specular lighting
Y position of the vehicle specular lighting
Z position of the vehicle specular lighting
Disables speed limit of Hydra
Set the wait time for a missile reload in Hydra
Set the wait time for a flare reload in Hydra
Set the wait time for the aim lock
Roadblock's vehicle model of 4 stars
Roadblock's vehicle model of 5 stars
Roadblock's vehicle model of 6 stars
Gravity
Freeze such weather
Ignore the water (you can drive, fly, walk underwater as if it did not exist)
Disables fake planes (thoose white lines in the sky)
Disables health indicator of some ped when you aim to it
Limit the porcentage of speed of traffic cars (to don't have crazy drivers)
Bullet proof for all vehicles (tires deflates yet)
Fire proof for all vehicles
Collision/Damage proof for all vehicles
Explosion proof for all vehicles
Disables the reflection of cull zones, like mirror in the shops (this will fix a bug that the textures bugs when minimize the game in a interior)[/size]
Fix the trailers and bikes exploding
Set the distance to trains disappears
Disables noise effect of goggles (night and thermal vision)
Disable the grass of Medium/High/VeryHigh
Disables volumetric clouds (those extremely heavy that give much lag (remain other clouds))
Disables normal clouds (small)
Disables water stream when rain, those "clouds" of water everywhere
Disables noise effect in the screen when rain
Disables sand (of sandstorms)
Disables rain streaks
Force spawns in CAR Section in IPL (for advanced users)
Size of corona headlight's
Disable camera when you here entering in a interior
Forces you to have to release the brake button and press again to so engage the reverse gear (mod by LINK/2012)
Same as 86, but for in missions
Same as 86, but for in races (missions and submissions of game)
The game does not pause when you come back after minimize (alt+tab)
Viewing distance of the shadows of vehicles
Viewing distance of the shadows of pedestrians
Viewing distance of the shadows of small planes
Viewing distance of the shadows of big planes
Viewing distance of the car headlights
Tire marks refresh rate (which may make them more rounded)
Height of tire marks (drift marks)
Fade start of the super short tire marks
Fade end of the super short tire marks
Fade start of the short tire marks
Fade end of the short tire marks
Fade start of the medium tire marks
Fade end of the medium tire marks
Fade start of the long tire marks
Fade end of the long tire marks
Fade start of the thread marks
Fade end of the thread marks
Minimum distance for pedestrians appear
Lift speed of the Dumper, Forklift etc
Fix the light square in the water around you (print) - Still using a workaround for this.
Disable the derailment of trains.
Disable sound processes.
Disable small special effects smoke, sparks etc.
Disable light effects over pedestrians and cars (flashlights).
Disable wanted level during Vigilante sub-missions.
Can enter in all possible houses, such as in Robbery sub-mission.
Fixes vertical mouse sensitivity.
Fix the landing animation of parachute. (like this)
Enables a lighting that makes it clearer distant vehicles, interior of them, pedestrians, player etc.
Disable specular lighting of vehicles.
Turn off the radio changing when enters a tuning shop.
Control processor priority in the game against the other processes on your PC.

Bonus: You can add new functions without need to know programming etc

In the .ini file there are all simplified details of each function for any person to understand (or not)
In the download have several pre-settings of ini files to you choose (if you are lazy)

=============================================

GTA SA Mod Mix Sets v2.0
author: Junior_Djjr and GTA Forums Community
Mainly: Deji, DK, DeXx, Fabio, LINK/2012, Sacky, ThirteenAG, Wesser, MTA developers and other guys of GTA Forums Community that shared memory addresses... And beta testing in BMS's Forum: Lcs07, KarapTeloS, Meg, 3xt3rm1n4d0r, SpeedTrap, .Blok, Gabriel, Elyzandro.
Link1
Link2
Link3

GTA SA 2008 Mitsubishi Lancer Evolution X /w Miku Racing 2014 Glow in Dark

GTA SA 2008 Mitsubishi Lancer Evolution X / w Miku Racing 2014 Glow in Dark

primo.dff → replace files in gta3.IMG
primo.txd → replace files in gta3.IMG

primo.dff 10,652KB
primo.txd 13,411KB

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GTA SA 2008 Mitsubishi Lancer Evolution X / w Miku Racing 2014 Glow in Dark
author kanoon48
Link

New Sounds real for GTA San Andreas 2015

New Sounds real for GTA San Andreas 2015


new sounds for gta san andreas
gta san andreas new audio
Ringtones for gta san andreas
sounds for gta sa gta v
ultra sounds real to gta sa
hector mods
new sounds for gta san andreas 2015
gta san new sounds andreas2014 2015 2016
realistic sounds for gta san andreas

New Sounds real for GTA San Andreas 2015
author Jotace MODS
Link1
Link2

LINE : ディズニー ツムツム : 8月の新ツムとイベント予告

LINE : ディズニー ツムツム : 8月の新ツムとイベント予告

8月の新ツム ロマンスアリエルとトリトン王 きましたね~
Screenshot_2015-08-02-00-03-15.png

Screenshot_2015-08-02-00-03-35.png
ロマンスアリエルはアナに似たスキルです
トリトン王は縦ライン状に消す消去スキル。トライデントが上から降ってきます

Screenshot_2015-08-02-00-04-14.png
ロマンスアリエルは曲付きというのが嬉しいですね~
とっても可愛い曲です

Screenshot_2015-08-02-00-05-00.png
あとは 8月のイベント予告もありましたね~
8月のイベントはロマンスアリエルとトリトン王が有利らしいとのこと

特にロマンスアリエルは期間限定曲付きなので是非GETしたい !
と、いうことで~ 8/4 まで新ツム確率UPなので、プレミアムBOXを引いてみました~

結果は無事に新ツム ロマンスアリエルとトリトン王の二人をGETです
Screenshot_2015-08-02-00-06-42.png
Screenshot_2015-08-02-00-06-50.png

ですが、運が悪いのか良いのか分かりませんが、二人揃えるのに20回も引きました
友達の中では3回で新ツム二人とも引けたという人もいたので、私は運が悪いほうなのかも
でも、何回引いても どちらかが出ない人もいるようなので、まぁ運次第ですね~


ちなみに~
新ツム狙いでプレミアムBOXを引いてたら、お気に入りツムのアリエルがスキルLv3になりました~
うちのエース プリンセスです ❤
Screenshot_2015-08-02-00-07-01.png

アリエルは得点こそ あまり伸びませんが、コイン稼ぎに向いているツムなので、
まだ始めたばかりの私にとっては かなり嬉しいです

あとは 8月はピックアップガチャ もしくはセレクトツムガチャが来るみたいなので、
8月のイベント開始までは アリエルでひたすらコイン集めですね~

GeForce Windows 10 Driver 341.74

GeForce Windows 10 Driver 341.74

Windows 10 32-bit GeForce Driver 341.74
Link

Windows 10 64-bit GeForce Driver 341.74
Link

Release Highlights

NVIDIA has been working closely with Microsoft on the development of Windows 10 and DirectX 12.
Coinciding with the arrival of Windows 10, this Game Ready driver includes the latest tweaks, bug fixes, and optimizations to ensure you have the best possible gaming experience.

Product Support List
GeForce 400 Series:
GeForce 405

GeForce 300 Series:
GeForce GT 340, GeForce GT 330, GeForce GT 320, GeForce 315, GeForce 310

GeForce 200 Series:
GeForce GTX 295, GeForce GTX 285, GeForce GTX 280, GeForce GTX 275, GeForce GTX 260, GeForce GTS 250, GeForce GTS 240, GeForce GT 230, GeForce GT 240, GeForce GT 220, GeForce G210, GeForce 210, GeForce 205

GeForce 100 Series:
GeForce GT 140, GeForce GT 130, GeForce GT 120, GeForce G100

GeForce 9 Series:
GeForce 9800 GX2, GeForce 9800 GTX/GTX+, GeForce 9800 GT, GeForce 9600 GT, GeForce 9600 GSO, GeForce 9600 GSO 512, GeForce 9600 GS, GeForce 9500 GT, GeForce 9500 GS, GeForce 9400 GT, GeForce 9400, GeForce 9300 GS, GeForce 9300 GE, GeForce 9300 SE, GeForce 9300, GeForce 9200, GeForce 9100

GeForce 8 Series:
GeForce 8800 Ultra, GeForce 8800 GTX, GeForce 8800 GTS 512, GeForce 8800 GTS, GeForce 8800 GT, GeForce 8800 GS, GeForce 8600 GTS, GeForce 8600 GT, GeForce 8600 GS, GeForce 8500 GT, GeForce 8400 GS, GeForce 8400 SE, GeForce 8400, GeForce 8300 GS, GeForce 8300, GeForce 8200, GeForce 8200 /nForce 730a, GeForce 8100 /nForce 720a

ION (Desktops):
ION

ION LE (Desktops):
ION LE

艦隊これくしょん 金剛 [ Kantai Collection kongou ] GTA SA SKIN Mods

艦隊これくしょん 金剛 [ Kantai Collection kongou ] GTA SA SKIN Mods
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