GeForce 353.62 WHQL Driver

GeForce 353.62 WHQL Driver

nvidia.co.jp
Link

geforce.com
Link

Download the Nvidia 353.62 driver as released by NVIDIA.

The GeForce Game Ready program delivers updated drivers for your favorite titles before their launch, ensuring the best possible experience the second you start playing.
Today, we’re delivering Game Ready support for all games played on the newly-released Windows 10.

That means you can enjoy Dark Souls II at 4K with Dynamic Super Resolution, Witcher 3 with HairWorks and SLI, Battlefield Hardline with performance-enhancing Multi-Frame Sampled Anti-Aliasing, Grand Theft Auto V with TXAA Anti-Aliasing and PCSS shadows, Metal Gear Solid: Ground Zeroes with GameStream, and League of Legends with G-SYNC and ShadowPlay.
If a feature is on our list, it’s supported under Windows 10 with the new Game Ready driver.

For gamers, Windows 10’s DirectX 12 is the focus of attention, enabling the creation of new, more advanced visual effects, and higher performance in DirectX 12-optimized games.
With the Game Ready driver, Maxwell and Kepler GPUs offer complete support for DirectX 12.
Fermi-based GPUs will gain support for DirectX 12 titles later this year, around the arrival of the first wave of DirectX 12 content. And of course, we’ll be ready and waiting with Game Ready drivers to add performance optimizations, SLI profiles, and much, much more.

For further details about GeForce GTX gaming on Windows 10 and DirectX 12 check out our Windows 10.
Upgrade your rig with a second NVIDIA GeForce GTX GPU to activate SLI, the multi-GPU technology of choice for gamers.
With intelligent scaling and industry-leading multi-GPU anti-stutter technology, NVIDIA SLI is the smoothest, most effective way of increasing frame rates by up to 2x.


In the new GeForce Game Ready drivers, the following SLI profiles have been introduced:

Batman: Arkham Knight - Added SLI profile (previously deployed via GeForce Experience)
Hai Zhaqn Shi Jie - Added SLI profile
Killing Floor 2 - Added SLI profile
Metro: Last Light - Updated SLI profile
Motocross - Added SLI profile
MotoGP 15 - Added SLI profile
Squadron 42: Star Citizen - Updated SLI profile
Total War: Arena - Updated SLI profile


Supported Products

GeForce 900 Series:
GeForce GTX Titan Z, GeForce GTX Titan X, GeForce GTX 980 Ti / 980, GeForce GTX 970, GeForce GTX 960

GeForce 700 Series:
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720

GeForce 600 Series:
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605

GeForce 500 Series:
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510

GeForce 400 Series:
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420


GeForce 353.62 WHQL Driver
Link
スポンサーサイト



GTA SA Larock Sprinter

GTA SA Larock Sprinter

bandito.dff → replace files in gta3.IMG
bandito.txd → replace files in gta3.IMG

bandito.dff 2,614KB
bandito.txd 4,810KB

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GTA SA Larock Sprinter
author Th3Cz4r
Link

GTA San Andreas Physics of Forza Motorsport 5

GTA San Andreas Physics of Forza Motorsport 5
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This mod changes the driving.
It completely changed the grip of the car to the surface.
The behavior of vehicles on the road, will resemble the physics of the game Forza Motorsport 5.
Will the braking distance will be more realistic rolls and overall behavior of the car will change much



GTA San Andreas Physics of Forza Motorsport 5
author sub_zero, alex59
Link1
Link2

GTA SA : GTA V Benefactor Glendale & Special

GTA SA : GTA V Benefactor Glendale & Special

glendale.dff → replace files in gta3.IMG
glendale.txd → replace files in gta3.IMG

glendale.dff 2,220KB
glendale.txd 0,854KB

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GTA SA : GTA V Benefactor Glendale & Special
author Automan
Link

The sounds of Medal of Honor Allied Assault for GTA San Andreas

The sounds of Medal of Honor Allied Assault for GTA San Andreas


Sounds of the game Medal of Honor Allied Assault

Sounds are replaced by:
Deagle on Mauser
Shotgun on Shotgun
Sniper rifle for the Mauser 98 Sniper Rifle
AK47 and M4 at Thompson
MP5 for MP40
Police Siren. at Attention! Attention!

The sounds of Medal of Honor Allied Assault for GTA San Andreas
author crow
Link

GTA SA : GTA V Declasse Tornado & Worn

GTA SA : GTA V Declasse Tornado & Worn

tornado.dff → replace files in gta3.IMG
tornado.txd → replace files in gta3.IMG

tornado.dff 1,786KB
tornado.txd 0,738KB

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GTA SA : GTA V Declasse Tornado & Worn
author Automan
Link

GTA SA Mod Mix Sets v1.8.2

GTA SA Mod Mix Sets v1.8.2
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A simple mod cleo and an extensive .ini file with hundreds fixes and tweaks for you to configure and improve your GTA SA.
mixset10.png

=============================================

Change : v1.8.2
Added the function not derail trains when running with them. (DisaTrainDerail) - Created and indicated by Wesser
Added the function FixWaterSquare (workaround yet) - retired from THIS mod.
Fixed the pre-settings, which made the stencil shadows invisible and broken cars with lights on (added warnings about the lights in VehLghtEngnOff function)
Re-added the pre-setting "Only important fixes".

If you do not want to reconfigure your .ini, install only the .cs file and add anywhere inside .ini these two lines:

DisaTrainDerail = 0 ; Disables the derailment of trains.
You can put "2" to force the activation (then you can renable it inside the game). (By Wesser)
FixWaterSquare = 0 ; Fixes the light square on the water around you.
WARNING: THIS IS YET A WORKAROUND, WILL DISABLE VISUALLY THE WAVES OF THE GAME. No gameplay is affected, it's just a visual change.
The movement of water textures remain. (By Junior_Djjr)

And if ShadowOpacity is "0", leave "-1"
Leave "0" in VehLghtEngnOff to fix broken cars with lights on.

Also since they are not all people who use DK's black roads fix, as well as if you use TxdGen to put mipmaps in all the game will already automatically fix the black roads, the pre-settings will come with "blackroadsfix" disabled not to leave your roads with aliased textures. If you use DK's black roads fix, enable it.

DK's black roads fix
Link

TxdGen to put mipmaps in all the game
Link

=============================================

Highlights:
20% increase of FPS without losses.
More FPS increasing functions, like clouds deactivation, motion blur etc.
Stream Memory Fix up to 2 GB which can enter how many MB you want.
Traffic much more intense.
More pedestrians and more realistic appearances.
Shadows of cars and pedestrians appearing from afar.
Rounder tire marks, near to the ground and take longer to fade.
You can enable/disable dozens of things the GTA, as limits of heights, various effects of rain, the wheel movements etc. Or set up dozens more like speed propellers, effects of car headlights, brake force, FPS limit etc.
Disable shadows or grass of Medium/High/VeryHigh
Dozens of corrections in which do not make sense not to use in your GTA.
All easily configurable by the .ini file


-- All actual functions --
(inside of .ini file have all descriptions of each configuration, and more credits)

Functions for the mod itself:
Enable/disable Mix Sets
Time delay for activation of Mix Sets
Command to reload in-game the configuration file
Language of Mix Sets warnings in game
Check if the version of your .exe is compatible (Crack 1.0 US of Hoodlum or Crack 1.0 US Compact of Listener)
Enable the auto reload of ini file (invisible)
Time delay to ini file be auto reloaded
Limit the auto reload of some functions thats is not recomended to reload in game
Functions for the GTA SA:
(functions added in v1.8 is starting at 109)
Stream memory usage in MBs (basically MemoryFix, but now you can enter how many MBs of RAM you want to use in GTA SA (up to 2 GBs))
Frame Delay (increases FPS), by setting this value to 0, will increase up to 20% of FPS of your GTA SA (some mods like SilentPatch and Stream INI Extender already have this)
FPS limit for your GTA stay when enable the FPS limiter in the game menu
Disables the limit wheel bend less when the car runs over (great for drift and joysticks!)
Disables cheats
Disables crosshairs
Disables replays
Disables limit flying height
Disables height limit of jetpack
Disables stats notifications
Disables first person camera after a while stopped with the player
Disables people talking to you
Interior's songs off
Force all cars to get to the headlight on even if day
Force effect of water on the screen (as underwater)
Set size of the health bar (up to 45% higher)
Speed of the car wheel turning
Configure average power brake cars
Set speed of the propellers of helicopters and airplanes
Set up movement speed of helicopters
Fix disappearing pedestrians when stop looking at them
Fix to don't reload the weapon when your change (scroll)
Reactivation of the cheat cars walk on water (type "GALILE")

Fix of "blackroads" looming on the horizon (also works with complement for DK's BlackRoadsFix)
DK's BlackRoadsFix Link

Correction mouse stop working after pause/unpause the game (+correction of sensitivity)
Fix the game fails to load objects of high quality while flying
Fix of the wheel of the car to get back straight after exiting the car
Fix when changing the car paintjob his color back to white
Fix of the cars do not light the lights with the engine off
Switch the camera on the train like on cars (like the mod TrainCamFix)
Cars do not explode when flip
Configure when health people will miss when the car is flipped
Distance vision of LOD model (Low Object Detail) of vehicles
Distance the car disappear when you're looking at him
Size of area for pedestrians appear
Absolute distance to the pedestrian disappear while looking at him
Normal distance to the pedestrian disappear while looking at him
Draw distance for pedestrians
Percentage of pedestrians appearing
Density of pedestrians 1
Density of pedestrians 2
Density of vehicles (traffic)
Maximum distance for grass appears
Minimum distance for grass appears
Distance to beach towels appear on the screen
Distance to beach towels appear off screen
Time for the pedestrian "stay down" after dying (bug fixes pedestrian stay floating after dying)
Time for pedestrians stay on the ground after death (unfortunately, the blood disappears before)
Disables lensflare
Disables motion blur of nitro
Disables motion blur while running with the car
Disables vertigo while the car runs MUCH
Turn off heat effects
Disables textures
Disables dynamic shadows (medium+) of pedestrian
Disables dynamic shadows (medium+) on the map and cars
Enables static shadows (low) in vehicles
Opacity of the dynamic shadows
Size pickups (+ bug fire the jetpack and get nitro colored lol)
Disables effect of 3D/fog when looking from the side of a car and you see a "triangle" in front headlight (bonus: fixes 2 sided faces)
Corona's texture of car headlights
Opacity of the corona car headlights
Force cars always stay with low(short) headlight
Filter license plate (get smooth plate)
Filter of CJ textures, shadows and menu
Min filter of textures
Max filter of textures
Lighting of vehicles
Brightness of vehicles
Multiplication of illumination of cars created by the flashlights (usually by mods)
X position of the vehicle specular lighting
Y position of the vehicle specular lighting
Z position of the vehicle specular lighting
Disables speed limit of Hydra
Set the wait time for a missile reload in Hydra
Set the wait time for a flare reload in Hydra
Set the wait time for the aim lock
Roadblock's vehicle model of 4 stars
Roadblock's vehicle model of 5 stars
Roadblock's vehicle model of 6 stars
Gravity
Freeze such weather
Ignore the water (you can drive, fly, walk underwater as if it did not exist)
Disables fake planes (thoose white lines in the sky)
Disables health indicator of some ped when you aim to it
Limit the porcentage of speed of traffic cars (to don't have crazy drivers)
Bullet proof for all vehicles (tires deflates yet)
Fire proof for all vehicles
Collision/Damage proof for all vehicles
Explosion proof for all vehicles
Disables the reflection of cull zones, like mirror in the shops (this will fix a bug that the textures bugs when minimize the game in a interior)
Fix the trailers and bikes exploding
Set the distance to trains disappears
Disables noise effect of goggles (night and thermal vision)
Disable the grass of Medium/High/VeryHigh
Disables volumetric clouds (those extremely heavy that give much lag (remain other clouds))
Disables normal clouds (small)
Disables water stream when rain, those "clouds" of water everywhere
Disables noise effect in the screen when rain
Disables sand (of sandstorms)
Disables rain streaks
Force spawns in CAR Section in IPL (for advanced users)
Size of corona headlight's
Disable camera when you here entering in a interior
Forces you to have to release the brake button and press again to so engage the reverse gear (mod by LINK/2012)
Same as 86, but for in missions
Same as 86, but for in races (missions and submissions of game)
The game does not pause when you come back after minimize (alt+tab)
Viewing distance of the shadows of vehicles
Viewing distance of the shadows of pedestrians
Viewing distance of the shadows of small planes
Viewing distance of the shadows of big planes
Viewing distance of the car headlights
Tire marks refresh rate (which may make them more rounded)
Height of tire marks (drift marks)
Fade start of the super short tire marks
Fade end of the super short tire marks
Fade start of the short tire marks
Fade end of the short tire marks
Fade start of the medium tire marks
Fade end of the medium tire marks
Fade start of the long tire marks
Fade end of the long tire marks
Fade start of the thread marks
Fade end of the thread marks
Minimum distance for pedestrians appear
Lift speed of the Dumper, Forklift etc
Fix the light square in the water around you (print) - Still using a workaround for this.
Not derail trains.


Bonus: From v1.6, you can add new functions without need to know programming etc


In the .ini file there are all simplified details of each function for any person to understand (or not)
In the download have several pre-settings of ini files to you choose (if you are lazy)

=============================================

GTA SA Mod Mix Sets v1.8.2
author: Junior_Djjr and GTA Forums Community
Mainly: Deji, DK, DeXx, Fabio, LINK/2012, Sacky, ThirteenAG, Wesser, MTA developers and other guys of GTA Forums Community that shared memory addresses... And beta testing in BMS's Forum: Lcs07, KarapTeloS, Meg, 3xt3rm1n4d0r, SpeedTrap, .Blok, Gabriel, Elyzandro.
Link1
Link2

GTA SA Dodge Challenger SRT8 2009 FINAL

GTA SA Dodge Challenger SRT8 2009 FINAL

clover.dff → replace files in gta3.IMG
clover.txd → replace files in gta3.IMG

clover.dff 2,116KB
clover.txd 3,027KB

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GTA SA Dodge Challenger SRT8 2009 FINAL
author The EX_86 Modder and Rams_Rams
Link

GTA SA Tools : CSM : Cleo Spawner Maker

GTA SA Tools : CSM : Cleo Spawner Maker
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Just a simple software (Tool of gta sa)
do you want to make cleo spawner ? its easy

now you can make spawner (like a cheat) very easy, you can make all of vehicle in gta sa.
try this software.

GTA SA Tools : CSM : Cleo Spawner Maker
author ikhsanfathur
Link

GTA SA : Seashark From GTA V

GTA SA : Seashark From GTA V

dinghy.dff → replace files in gta3.IMG
dinghy.txd → replace files in gta3.IMG

dinghy.dff 0,276KB
dinghy.txd 0,404KB

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GTA SA : Seashark From GTA V
author Aldhayr_Mods
Link

艦隊これくしょん 霧島 [ Kantai Collection kirishima ] GTA SA SKIN Mods

艦隊これくしょん 霧島 [ Kantai Collection kirishima ] GTA SA SKIN Mods
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GTA SA Sounds Weapons Reloaded

GTA SA Sounds Weapons Reloaded

Sounds are represented in fashion shots, reloading weapons, fire and bullets on different surfaces.
In the same way in the different versions of the shots are 3 different versions of shots (AK47/M4) and option 4 shots (cuntgun/sniper)
Evaluate all sounds can be on video, everything is shown in detail.

Attention!
High quality sounds, so will only work through the modloader ", don't even try to install these sounds without it!
It is thanks to "modloader" sounds high. Ka-Wah in the game works without bugs and no problems! Finally, you can now enjoy high-quality game sounds, which lacked in the game.

GTA SA Mod Loader v0.2.4
Link

GTA SA Sounds Weapons Reloaded


GTA SA Sounds Weapons Reloaded
author TARZAN_3
Link

GTA SA 2012 Ducati Diavel

GTA SA 2012 Ducati Diavel

wayfarer.dff → replace files in gta3.IMG
wayfarer.txd → replace files in gta3.IMG

wayfarer.dff 3,980KB
wayfarer.txd 1,304KB

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GTA SA 2012 Ducati Diavel
author NGR_Ardiansyah
Link

GTA San Andreas improved physics of driving

GTA San Andreas improved physics of driving


=============================================

how to install
requires CLEO 4 Library

=============================================

STEP1.
IndieVehHandlings.cs → add files in CLEO folder

STEP2.
handling.cfg → replace files in data folder
surface.dat → replace files in data folder

=============================================

Just simply put the script in the CLEO folder

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Description: This improves driving mod.
In addition, improved adhesion to the vehicle surface.
For example, you may be at high speed into a turn without the risk of rollover and you'll be in complete control of your car.

=============================================

GTA San Andreas improved physics of driving
author Hr75 , alex59f
Link

GTA SA NFS Rivals Ferrari FF Cop & Racer

GTA SA NFS Rivals Ferrari FF Cop & Racer

cheetah.dff → replace files in gta3.IMG
cheetah.txd → replace files in gta3.IMG

cheetah.dff 4,724KB
cheetah.txd 2,474KB

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GTA SA NFS Rivals Ferrari FF Cop & Racer
author Automan,modder17
Link

GTA SA - Realistic Weapons sound

GTA SA - Realistic Weapons sound


GTA SA - Realistic Weapons sound
author dimitri2235
Link1
Link2

GTA SA : Ford Mustang Mach 1 429 Cobra Jet 1971

GTA SA : Ford Mustang Mach 1 429 Cobra Jet 1971

stallion.dff → replace files in gta3.IMG
stallion.txd → replace files in gta3.IMG

stallion.dff 4,742KB
stallion.txd 3,442KB

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GTA SA : Ford Mustang Mach 1 429 Cobra Jet 1971
author Mad_Driver10
Link

Music in the police pursuit v1.1 GTA SA CLEO Mods

Music in the police pursuit v1.1 GTA SA CLEO Mods
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With at the start of the police chase includes music. It only works when you are behind the wheel.

In this version:
-Music Is now quieter
-When The music comes to an end, having read again
-When The pursuit stopped, instead of music includes a standard car radio
-In The archive there are instructions for replacing the music
P.S. The mistake, when you can turn on the radio while playing music is not yet fixed, but it is yet.

=============================================

how to install
requires CLEO 4 Library

=============================================

STEP1.
copmusic.cs → add files in CLEO folder
cleo_music folder → add files in CLEO folder

=============================================

Music in the police pursuit v1.1 GTA SA CLEO Mods
author Red_Garage
Link1
Link2

GTA SA : GTAV Carbon RS ImVehFt

GTA SA : GTAV Carbon RS ImVehFt

nrg500.dff → replace files in gta3.IMG
nrg500.txd → replace files in gta3.IMG

nrg500.dff 0,980KB
nrg500.txd 0,362KB

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GTA SA : GTAV Carbon RS ImVehFt
author reakosta
Link

艦隊これくしょん 比叡 [ Kantai Collection hiei ] GTA SA SKIN Mods

艦隊これくしょん 比叡 [ Kantai Collection hiei ] GTA SA SKIN Mods
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[ GTA SA ] GTA V HUD by DK22Pac Colored Weapons Icons GTA V

[ GTA SA ] GTA V HUD by DK22Pac Colored Weapons Icons GTA V

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how to install

=============================================

STEP1.
GTA V HUD by DK22Pac v0.925 install
Link

STEP2.
weapons folder → replace files in GTAVHud_by_DK22Pac / weapon / weapons folder

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New Weapons Icons
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extras
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DLC
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DLC extra
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[ GTA SA ] GTA V HUD by DK22Pac Colored Weapons Icons GTA V
author EmeMods
Link1
Link2

GTA SA 2016 Acura NSX V1.0

GTA SA 2016 Acura NSX V1.0

uranus.dff → replace files in gta3.IMG
uranus.txd → replace files in gta3.IMG

uranus.dff 13,068KB
uranus.txd 3,590KB

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GTA SA 2016 Acura NSX V1.0
author FF ULTIMATE
Link

GTA SA : GTA V Offroad Effect v1

GTA SA : GTA V Offroad Effect v1
キャプチャ

============================================

how to install

=============================================

STEP1.
particle.txd → replace files in models folder

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this is my new modification for GTA SAN ANDREAS PC, called "V OFFROAD EFFECT" (V effects added) .

GTA SA : GTA V Offroad Effect v1


GTA SA : GTA V Offroad Effect v1
author GTA FANS, alex59
Link1
Link2

GTA SA : GTA V Dundreary Stretch

GTA SA : GTA V Dundreary Stretch

stretch.dff → replace files in gta3.IMG
stretch.txd → replace files in gta3.IMG

stretch.dff 1,430KB
stretch.txd 0,738KB

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GTA SA : GTA V Dundreary Stretch
author Automan
Link

Adobe Flash Player update 18.0.0.209

Adobe Flash Player update 18.0.0.209

Link
Link JP

Adobe、予告していたFlash Playerの緊急アップデートを公開

- ITmedia ニュース Link

Adobe Systemsが先週予告したFlash Playerの深刻な脆弱性を修正するセキュリティアップデートを公開した。
既に攻撃ツールも出回っていることから、ユーザーはできるだけ早く対応する必要がある。

米Adobe Systemsは7月14日(現地時間)、Flash Playerの深刻な脆弱性を修正する臨時セキュリティアップデート「APSB15-18」をWindows、Mac向けに公開した。
Linux向けは「7月12日の週中に」リリースするとしている。

このアップデートは同社が11日に予告していたもので、8日の臨時セキュリティアップデートで対処しきれなかった、伊Hacking Teamからの情報漏えいで発覚した脆弱性に対処する。

修正するのは、予告していた解放済みメモリを参照する脆弱性とメモリ破壊の脆弱性の2件。
Adobeによると、この脆弱性を突くコンセプト実証コードが既に公開されている。
いずれも緊急度は4段階で最高の「Critical」で、アップデートの推奨度も3段階で最高の「Priority 1」(72時間以内のアップデートを推奨)になっている。

脆弱性を修正した更新版のバージョンは以下の通り(オリジナルはこちら)。
Linux向けのバージョンはまだ発表されていない。
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最新版はAdobeのWebサイトから入手できる。
Flash Playerを使っているコンテンツ上で右クリックして「Flash Playerについて」を選択すると、インストールページが表示される。
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Adobe Flash Player 18.0.0.209
ActiveX
Direct Link (直接リンク)
PPAPI
Direct Link (直接リンク)
NPAPI
Direct Link (直接リンク)

Adobe Flash Player 13.0.0.305
Direct Link (直接リンク)
Direct Link (直接リンク)

GTA SA Parachute Landing Fixed main.scm

GTA SA Parachute Landing Fixed main.scm
1436714364_Parachute Landing Fix

since GTA San Andreas came out and people wondering why the hell Rockstar didn't fix that parachute animation when you land on your face .
but finally here's the fix , the animation of PARA_LAND actually was there but Rockstar didn't use it.....
they used FALL_FRONT animation ( which is fall on your face ) instead when they made Main.scm file lol.
anyway i fixed the main.scm original file.



GTA SA Parachute Landing Fixed main.scm
author crspo2020
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GTA SA : GTA IV Willard II

GTA SA : GTA IV Willard II

willard.dff → replace files in gta3.IMG
willard.txd → replace files in gta3.IMG

willard.dff 1,212KB
willard.txd 0,910KB

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GTA SA : GTA IV Willard II
author Verlotsky
Link

GTA San Andreas New Realists Sounds

GTA San Andreas New Realists Sounds


Recommendations: You backup your Folder Audio gta san andreas By check for mistakes

GTA San Andreas New Realists Sounds
author Acceso Gamer12
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GTA SA : GTA V Albany Buccaneer

GTA SA : GTA V Albany Buccaneer

buccanee.dff → replace files in gta3.IMG
buccanee.txd → replace files in gta3.IMG

buccanee.dff 1,568KB
buccanee.txd 0,738KB

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GTA SA : GTA V Albany Buccaneer
author Automan
Link

[ GTA SA ] Audi R8 LMS Ultra RR3 Rias Gremory [ ハイスクールディーディー - High School DxD ] itasha

[ GTA SA ] Audi R8 LMS Ultra RR3 Rias Gremory [ ハイスクールディーディー - High School DxD ] itasha
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