GTA V Style Weapon and Money Pickups GTA SA CLEO Mods

GTA V Style Weapon and Money Pickups GTA SA CLEO Mods

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how to install
requires CLEO 4 Library

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STEP1.
bonus.dff → replace files in gta3.IMG
bonus.txd → replace files in gta3.IMG

STEP2.
GTA V WEAPON & MONEY PICUP.cs → add files in CLEO folder
audio folder → add files in CLEO folder

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Just simply put the script in the CLEO folder

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GTA V Style Weapon and Money Pickups GTA SA CLEO Mods
author astitva
Link
スポンサーサイト



GeForce 352.86 WHQL Driver

GeForce 352.86 WHQL Driver

nvidia.co.jp
Link

geforce.com
Link

Release Highlights

Just in time for the highly anticipated title The Witcher 3: Wild Hunt, this new GeForce Game Ready driver ensures you'll have the best possible gaming experience. With support for GeForce SLI technology and one-click game setting optimizations within GeForce Experience, you’ll have the best possible performance and image quality during gameplay.

Game Ready
Best gaming experience for The Witcher 3: Wild Hunt, including support for SLI Technology and GeForce Experience 1-click optimizations

fastman92 limit adjuster 1.8 . asi

fastman92 limit adjuster 1.8 . asi
LazyDeterminedGiantschnauzer.jpg

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how to install
requires ASI Loader

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$fastman92limitAdjuster.asi → add files in GTA San Andreas folder
DllTricks.dll → add files in GTA San Andreas folder
fastman92limitAdjuster_GTASA.ini → add files in GTA San Andreas folder

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Like many other games, GTA SA has limits that may later need to be increased as the modding community grows.
This limit adjuster gives you that opportunity.

Furthermore, it hacks some limits that were once deemed impossible to be hacked because of their complexity, as the ID limits itself took over 5000 lines of code to hack.
An example of these hacked limits would be the ID limits, handling.cfg limits & cargrp.dat limit.

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***** Installation
Make sure you are using one of the following gta_sa.exe versions:

1. GTA Vice City v1.0 EXE:
EXE size: 3 088 896 bytes

2. GTA San Andreas v1.0 [US] HOODLUM No-CD Fixed EXE:
EXE size: 14 383 616 bytes

3. GTA IV v1.7 EXE:
EXE size: 15 505 792 bytes

- Copy all files from put_to_root_of_GTASA to GTA San Andreas directory.
- Do not change the name of $fastman92limitAdjuster.asi
- Eventually you can open the .ini file for specified game to change some options.
- Run the game and make sure that fastman92limitaAdjuster.log has been created.

***** Changes
** 1.8
- GTA SA, added a possibility to use __int32 base ID. Now you can have more than 65535 file IDs!
- GTA SA, added ERROR REPORTING: IMG archive needs rebuilding
- GTA SA, added STREAMING options:
- Number of requested models above which the game considers loading very busy
- Minimum number of iterations in LoadAllRequestedModels
- GTA SA, added DYNAMIC LIMITS -> Stunt Jumps
- GTA SA, added WATER LIMITS -> Water vertices

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fastman92 limit adjuster 1.8 . asi
author fastman92
Link1
Link2

GTA SA project oblivion 2010 samp ver.

GTA SA project oblivion 2010 samp ver.



GTA SA project oblivion 2010 samp ver.
author Black Hole, kromvel
Link

GTA SA Peugeot Onyx

GTA SA Peugeot Onyx

uranus.dff → replace files in gta3.IMG
uranus.txd → replace files in gta3.IMG

uranus.dff 9,714KB
uranus.txd 3,721KB

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GTA SA Peugeot Onyx
author 007Ripper
Link

GTA SA Peugeot 205 Turbo 16 1984

GTA SA Peugeot 205 Turbo 16 1984

blistac.dff → replace files in gta3.IMG
blistac.txd → replace files in gta3.IMG

blistac.dff 5,122KB
blistac.txd 4,387KB

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GTA SA Peugeot 205 Turbo 16 1984
author Mad_Driver10
Link
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