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GeForce 355.60 WHQL Driver

GeForce 355.60 WHQL Driver

nvidia.co.jp
Link

geforce.com
Link

Release Highlights
Just in time for the preview of Ashes of the Singularity, this new GeForce Game Ready driver ensures you'll have the best possible gaming experience.
This driver also supports the Beta version of the GameWorks VR software development kit (SDK).
As a result, users will be able to enjoy the benefits of GameWorks VR with supporting applications and headsets for the first time.

Game Ready
Best gaming experience for Ashes of the Singularity preview

GameWorks VR Support
Supports Beta release of GameWorks VR SDK, including support for VR SLI, Context Priority, Direct Mode, and Front Buffer Rendering. Learn more at developer.nvidia.com/vr.


Supported Products
GeForce 900 Series:
GeForce GTX TITAN X, GeForce GTX 980 Ti, GeForce GTX 980, GeForce GTX 970, GeForce GTX 960

GeForce 700 Series:
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720, GeForce GT 710, GeForce GT 705

GeForce 600 Series:
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605

GeForce 500 Series:
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510

GeForce 400 Series:
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420
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GeForce 355.58 Beta DEV OGL 2015 ARB extensions/OGL ES 3.2

GeForce 355.58 Beta DEV OGL 2015 ARB extensions/OGL ES 3.2

OpenGL Driver Support :

NVIDIA's Windows driver version 355.58 and Linux drivers version 355.00.05 provide beta support for OpenGL 2015 ARB extensions and OpenGL ES 3.2 on capable hardware.
OpenGL 2015 Driver Release Notes

You will need any one of the following Fermi, Kepler or Maxwell based GPUs to get access to the OpenGL 2015 and OpenGL ES 3.2 functionality:

Product Support List
Quadro series:
Quadro M6000, Quadro K6000, Quadro K5200, Quadro K5000, Quadro K4000, Quadro K4200, Quadro K2200, Quadro K2000, Quadro K2000D, Quadro K1200, Quadro K620, Quadro K600, Quadro K420, Quadro 6000, Quadro 5000, Quadro 4000, Quadro 2000, Quadro 2000D, Quadro 600, Quadro 410

GeForce 900 series:
GeForce GTX 960, GeForce GTX 970, GeForce GTX 980, GeForce GTX 980 Ti, GeForce GTX Titan X

GeForce 700 series:
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730

GeForce 600 series:
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605

GeForce 500 series:
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510

GeForce 400 series:
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420, GeForce 405

These new OpenGL 2015 ARB extensions require NVIDIA GeForce 900 series or newer GPUs:

ARB_post_depth_coverage
ARB_fragment_shader_interlock
ARB_texture_filter_minmax
ARB_sample_locations
ARB_shader_viewport_layer_array
ARB_sparse_texture2
ARB_sparse_texture_clamp

These new OpenGL 2015 ARB extensions require NVIDIA GeForce 700 series or newer GPUs:

ARB_gpu_shader_int64
ARB_shader_clock
ARB_shader_ballot

These new OpenGL 2015 ARB extensions require NVIDIA GeForce 400 series or newer GPUs:

ARB_ES3_2_compatibility
ARB_parallel_shader_compile
ARB_shader_atomic_counter_ops

The extensions below are part of OpenGL ES 3.2 core specification now, but they can still be used in contexts below OpenGL ES 3.2 as extensions on supported hardware:

KHR_debug
KHR_texture_compression_astc_ldr
KHR_blend_equation_advanced
OES_sample_shading
OES_sample_variables
OES_shader_image_atomic
OES_shader_multisample_interpolation
OES_texture_stencil8
OES_texture_storage_multisample_2d_array
OES_copy_image
OES_draw_buffers_indexed
OES_geometry_shader
OES_gpu_shader5
OES_primitive_bounding_box
OES_shader_io_blocks
OES_tessellation_shader
OES_texture_border_clamp
OES_texture_buffer
OES_texture_cube_map_array
OES_draw_elements_base_vertex
KHR_robustness
EXT_color_buffer_float

All OpenGL 2015 extension specifications, and OpenGL ES 3.2 specifications, can be downloaded here: www.opengl.org/registry/. For any bugs or issues, please file a bug through the developer website: devtalk.nvidia.com/


unfortunately, no driver for Win 10 for the moment...

GeForce 355.58 Beta DEV OGL 2015 ARB extensions/OGL ES 3.2
Topic
Link

GeForce Windows 10 Driver 341.74

GeForce Windows 10 Driver 341.74

Windows 10 32-bit GeForce Driver 341.74
Link

Windows 10 64-bit GeForce Driver 341.74
Link

Release Highlights

NVIDIA has been working closely with Microsoft on the development of Windows 10 and DirectX 12.
Coinciding with the arrival of Windows 10, this Game Ready driver includes the latest tweaks, bug fixes, and optimizations to ensure you have the best possible gaming experience.

Product Support List
GeForce 400 Series:
GeForce 405

GeForce 300 Series:
GeForce GT 340, GeForce GT 330, GeForce GT 320, GeForce 315, GeForce 310

GeForce 200 Series:
GeForce GTX 295, GeForce GTX 285, GeForce GTX 280, GeForce GTX 275, GeForce GTX 260, GeForce GTS 250, GeForce GTS 240, GeForce GT 230, GeForce GT 240, GeForce GT 220, GeForce G210, GeForce 210, GeForce 205

GeForce 100 Series:
GeForce GT 140, GeForce GT 130, GeForce GT 120, GeForce G100

GeForce 9 Series:
GeForce 9800 GX2, GeForce 9800 GTX/GTX+, GeForce 9800 GT, GeForce 9600 GT, GeForce 9600 GSO, GeForce 9600 GSO 512, GeForce 9600 GS, GeForce 9500 GT, GeForce 9500 GS, GeForce 9400 GT, GeForce 9400, GeForce 9300 GS, GeForce 9300 GE, GeForce 9300 SE, GeForce 9300, GeForce 9200, GeForce 9100

GeForce 8 Series:
GeForce 8800 Ultra, GeForce 8800 GTX, GeForce 8800 GTS 512, GeForce 8800 GTS, GeForce 8800 GT, GeForce 8800 GS, GeForce 8600 GTS, GeForce 8600 GT, GeForce 8600 GS, GeForce 8500 GT, GeForce 8400 GS, GeForce 8400 SE, GeForce 8400, GeForce 8300 GS, GeForce 8300, GeForce 8200, GeForce 8200 /nForce 730a, GeForce 8100 /nForce 720a

ION (Desktops):
ION

ION LE (Desktops):
ION LE

GeForce 353.62 WHQL Driver

GeForce 353.62 WHQL Driver

nvidia.co.jp
Link

geforce.com
Link

Download the Nvidia 353.62 driver as released by NVIDIA.

The GeForce Game Ready program delivers updated drivers for your favorite titles before their launch, ensuring the best possible experience the second you start playing.
Today, we’re delivering Game Ready support for all games played on the newly-released Windows 10.

That means you can enjoy Dark Souls II at 4K with Dynamic Super Resolution, Witcher 3 with HairWorks and SLI, Battlefield Hardline with performance-enhancing Multi-Frame Sampled Anti-Aliasing, Grand Theft Auto V with TXAA Anti-Aliasing and PCSS shadows, Metal Gear Solid: Ground Zeroes with GameStream, and League of Legends with G-SYNC and ShadowPlay.
If a feature is on our list, it’s supported under Windows 10 with the new Game Ready driver.

For gamers, Windows 10’s DirectX 12 is the focus of attention, enabling the creation of new, more advanced visual effects, and higher performance in DirectX 12-optimized games.
With the Game Ready driver, Maxwell and Kepler GPUs offer complete support for DirectX 12.
Fermi-based GPUs will gain support for DirectX 12 titles later this year, around the arrival of the first wave of DirectX 12 content. And of course, we’ll be ready and waiting with Game Ready drivers to add performance optimizations, SLI profiles, and much, much more.

For further details about GeForce GTX gaming on Windows 10 and DirectX 12 check out our Windows 10.
Upgrade your rig with a second NVIDIA GeForce GTX GPU to activate SLI, the multi-GPU technology of choice for gamers.
With intelligent scaling and industry-leading multi-GPU anti-stutter technology, NVIDIA SLI is the smoothest, most effective way of increasing frame rates by up to 2x.


In the new GeForce Game Ready drivers, the following SLI profiles have been introduced:

Batman: Arkham Knight - Added SLI profile (previously deployed via GeForce Experience)
Hai Zhaqn Shi Jie - Added SLI profile
Killing Floor 2 - Added SLI profile
Metro: Last Light - Updated SLI profile
Motocross - Added SLI profile
MotoGP 15 - Added SLI profile
Squadron 42: Star Citizen - Updated SLI profile
Total War: Arena - Updated SLI profile


Supported Products

GeForce 900 Series:
GeForce GTX Titan Z, GeForce GTX Titan X, GeForce GTX 980 Ti / 980, GeForce GTX 970, GeForce GTX 960

GeForce 700 Series:
GeForce GTX TITAN Z, GeForce GTX TITAN Black, GeForce GTX TITAN, GeForce GTX 780 Ti, GeForce GTX 780, GeForce GTX 770, GeForce GTX 760, GeForce GTX 760 Ti (OEM), GeForce GTX 750 Ti, GeForce GTX 750, GeForce GTX 745, GeForce GT 740, GeForce GT 730, GeForce GT 720

GeForce 600 Series:
GeForce GTX 690, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti, GeForce GTX 660, GeForce GTX 650 Ti BOOST, GeForce GTX 650 Ti, GeForce GTX 650, GeForce GTX 645, GeForce GT 645, GeForce GT 640, GeForce GT 630, GeForce GT 620, GeForce GT 610, GeForce 605

GeForce 500 Series:
GeForce GTX 590, GeForce GTX 580, GeForce GTX 570, GeForce GTX 560 Ti, GeForce GTX 560 SE, GeForce GTX 560, GeForce GTX 555, GeForce GTX 550 Ti, GeForce GT 545, GeForce GT 530, GeForce GT 520, GeForce 510

GeForce 400 Series:
GeForce GTX 480, GeForce GTX 470, GeForce GTX 465, GeForce GTX 460 SE v2, GeForce GTX 460 SE, GeForce GTX 460, GeForce GTS 450, GeForce GT 440, GeForce GT 430, GeForce GT 420


GeForce 353.62 WHQL Driver
Link

GeForce Hotfix driver 353.49

GeForce Hotfix driver 353.49

This is a GeForce Hot Fix driver, version 353.49 that addresses the following issue:

Sony Vegas Pro crashes
Download the NVIDIA GeForce Desktop and Notebook 353.49 hotfix driver according to your operating system.

GeForce Hotfix driver 353.49
Link
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上記広告は1ヶ月以上更新のないブログに表示されています。新しい記事を書くことで広告を消せます。